7) Are they adding any new content that wasn’t in the PSP version?
Nope. No new story or challenge modes or anything like that. The three main differences are A) high-definition graphics; B) new controls for traditional controllers; and C) difficulty modes, because a lot of Japanese fans told Square Enix that Type-0 was just too hard.
"In the PSP version, the conclusion, the ending, was actually very well received," Tabata said. "But since it’s an action battle, and the difficulty’s a little higher, not everyone was able to reach that ending… We wanted everyone to really experience, to make it to the end to see the conclusion for themselves. 
"At dinner last night, [translator Amy] told me that she wasn’t able to reach the end because action battles were a bit too difficult, so I’d like to apologize for that.”
(And Amy, as a Square Enix PR representative added, is very good at video games.)
So the HD remake of Type-0 will have four different difficulty modes, designed to give people options when it comes to how tough they want it to be.Okay. I finished that game for like more than a month and it gets like 5 five days to constantly level up the characters for the next chapter. And now he’s telling me that he was gonna change the difficulty for the XBox One and PS4 players? Fuck that!!

7) Are they adding any new content that wasn’t in the PSP version?

Nope. No new story or challenge modes or anything like that. The three main differences are A) high-definition graphics; B) new controls for traditional controllers; and C) difficulty modes, because a lot of Japanese fans told Square Enix that Type-0 was just too hard.

"In the PSP version, the conclusion, the ending, was actually very well received," Tabata said. "But since it’s an action battle, and the difficulty’s a little higher, not everyone was able to reach that ending… We wanted everyone to really experience, to make it to the end to see the conclusion for themselves.

"At dinner last night, [translator Amy] told me that she wasn’t able to reach the end because action battles were a bit too difficult, so I’d like to apologize for that.”

(And Amy, as a Square Enix PR representative added, is very good at video games.)

So the HD remake of Type-0 will have four different difficulty modes, designed to give people options when it comes to how tough they want it to be.


Okay. I finished that game for like more than a month and it gets like 5 five days to constantly level up the characters for the next chapter. And now he’s telling me that he was gonna change the difficulty for the XBox One and PS4 players? Fuck that!!